Available for Unity & XR roles

FAWADAHMAD

I build immersive cross-platform experiences — from hyper-casual mobile hits to VR rehab worlds and live multiplayer parties.

Get in Touch
// technical_pulseQuest 3 · VisionOS
LOCATION
Lahore, PK
ROLE
Sr. Unity Game Developer
EXPERIENCE
5+ Years
FOCUS
XR · Cross-Platform
STACK
Unity · C# · Photon
Unity
C#
Photon
5+
Years in Unity
30+
Titles & Prototypes
8+
Platforms Shipped
XR
Quest · VisionOS
01Selected Work

Project Viewport

BYOPS Live — Multiplayer VR party app — live concerts, streaming & NFT showcases
01 / 06
Shipped

BYOPS Live

Multiplayer VR party app — live concerts, streaming & NFT showcases

Platform
Meta Quest · WebGL
Genre
Multiplayer · Social VR
Role
Unity Developer — Multiplayer & Integration

Built multiplayer with Photon PUN2 & Fusion 2.0; integrated Agora RTC camera streaming, VLC-based Twitch playback, Deepmotion dance animations and Meta IAPs — then cut build size from 750MB to 350MB via UGS Hosting, CCD & Addressables.

Launch Project
E
gameplay media · coming soon
02 / 06
Live

Evermore

AAA multiplayer battle royale with real-time player data

Platform
PC · Mobile
Genre
Battle Royale · Multiplayer
Role
UI/UX Engineer

Implemented the entire responsive UI/UX flow with real-time player data integration via PlayFab — from lobby and matchmaking to the live match HUD.

Launch Project
See No Evil — Story-driven indie PC mystery with world-scanning mechanics
03 / 06
Showcase

See No Evil

Story-driven indie PC mystery with world-scanning mechanics

Platform
PC
Genre
Mystery · Story-driven
Role
Gameplay Developer

Built dynamic lighting reveal mechanics, an item-gated checkpoint system, a modular animation controller, and timeline-driven cutscenes & scripted events.

Launch Project
PV
gameplay media · coming soon
04 / 06
In Production

Patient VR

Gesture-driven VR mini-games for rehabilitation & training

Platform
Meta Quest 2 · Quest 3
Genre
VR · Rehab · Training
Role
VR Developer

Built gesture-driven mini-games spanning sports, driving, exercises and biology-based experiences — designed for patient rehabilitation and clinical engagement.

NN
gameplay media · coming soon
05 / 06
Shipped

Neon Nitro

Multiplayer racer with checkpoint validation & wrong-way detection

Platform
PC · Mobile
Genre
Racing · Multiplayer
Role
Gameplay Developer

Built checkpoint & lap validation with wrong-way detection and a dynamic race-progress UI that keeps every player honest in real time.

Launch Project
Y
gameplay media · coming soon
06 / 06
Award-winning

Yassu-Panju

3D mobile revival of the classic desi slap game

Platform
Android · iOS
Genre
Casual · Mobile
Role
Game Developer (Solo)

Digitized the classic desi slap game into a 3D mobile experience — offline multiplayer with bots, dynamic slap/dodge mechanics, low-poly visuals and juiced feedback. Ranked 1st in the COMSATS CS FYP competition.

Launch Project
02Capability Map

The Expertise Matrix

Unity Core

  • C#
  • ScriptableObject Architecture
  • FSM / Behavior Tree AI
  • Custom Character Controllers
  • Animation State Machines
  • Blend Trees
  • Input Systems
  • Save / Load Systems
  • uGUI
  • Localization

Platforms & XR

  • Android
  • iOS
  • PC
  • WebGL
  • Meta Quest 2
  • Meta Quest 3
  • VisionOS Prototyping
  • Meta Quest Store
  • Play Store
  • App Store
  • itch.io

2D / 3D Pipeline

  • URP / HDRP
  • Shader Graph
  • Particle Systems
  • Lightmapping
  • Post Processing
  • Blender
  • Mixamo
  • DeepMotion
  • Figma

Multiplayer & Backend

  • Photon PUN2
  • Photon Fusion 2.0
  • Unity Netcode
  • Voice Chat
  • Agora RTC
  • PlayFab
  • Firebase
  • REST APIs
  • Remote Config

Domains & Genres

  • Education
  • Training
  • Rehabilitation
  • Puzzle
  • Hyper-casual
  • Casual
  • Hybrid-casual
  • Simulation
  • Arcade
  • RPG
  • Shooting
  • Racing
  • Flying
  • 2D & 3D

Tools & Production

  • Git
  • GitHub
  • Plastic SCM
  • Addressables
  • Asset Bundles
  • CCD / CDN
  • UGS
  • Cloud Builds
  • Jira
  • ClickUp
  • Postman
  • Ads / IAP
03Lifecycle

Experience Timeline

Katana Games

July 2025 — Present

Sr. Unity Game Developer

  • Patient VR — gesture-driven mini-games across sports, driving, exercises & biology for rehabilitation.
  • Mahjong — tiered AI opponents, a complex turn-based rules engine and multiple game modes.
  • Drone Simulator — replay system with multi-camera playback & 3D path visualization for trainer review.
  • EPU — interactive educational mini-games for a vaccination awareness project.

Skyimpel Ltd.

March 2023 — June 2025

Unity Game Developer

  • Owned specific games & features end-to-end, collaborating with senior developers, leads and artists.
  • Evermore (AAA battle royale) — full responsive UI/UX flow with real-time PlayFab data.
  • BYOPS Live (VR party app) — Photon multiplayer, Agora RTC, VLC Twitch, Deepmotion, Meta IAPs; cut build 750MB → 350MB.
  • See No Evil — dynamic lighting reveal, item-gated checkpoints, modular animation controller, timeline cutscenes.
  • Neon Nitro — checkpoint/lap validation, wrong-way detection, dynamic race-progress UI.

Mindstorm Studios

June 2022 — May 2023

Industrial FYP — Game Developer

  • Yassu-Panju — digitized the classic desi slap game into a 3D mobile experience with offline bot multiplayer.
  • Dynamic slap/dodge mechanics, low-poly visuals, XP system & juiced feedback animations.
  • Ranked 1st in the CS Department's FYP Design Competition at COMSATS University.

Game Jams & Freelance

June 2022 — Oct 2023

Developer · Designer · Artist

  • Contributed to 8+ indie games across national & international game jams.
  • Roles spanning development, game design and 2D/3D art with global remote & on-site teams.
  • Delivered playable 2D / 3D / VR prototypes under jam time constraints.
// contact

LET'S BUILD THE
NEXT REALITY.

Open to Unity, XR and cross-platform roles, contracts and collaborations. Drop a line — I read every message.

FAFawad Ahmad — Sr. Unity Game Developer

Built with Unity-grade precision · 2026